Home
/
RELIGION & LIBERTY ONLINE
/
The board gaming boom: Reviving face-to-face play in a digital age
The board gaming boom: Reviving face-to-face play in a digital age
Jan 25, 2026 4:47 AM

The rise of board games is making headlines (just check out some of the stories here, here, here, here, and here). Despite massive disruption by online- and mobile-based gaming, many consumers seem to still enjoy the face-to-face interaction and experience of tabletop games.

As the market responds, and as technology and globalization continue to open the playing field to petitors and genres, what might we learn about the prospects munity in an otherwise digital age?

There are many theories about the causes behind this surge in the tabletop gaming industry. One is that being a “nerd” has lost its social stigma. Indeed, the hallmarks of being a proper “geek” can actually lead to lucrative careers in our current economy. And what are the nerdy ones likely to do with all that disposable e? Support the sorts of activities they have enjoyed since their youth (probably not the nearest professional sports franchise, if you catch my drift).

Another possible reason is mercial board games (not abstract classics like chess, checkers, backgammon, mancala, etc.) are simply getting better, which is to say, more fun. When many older people think of board games, they think of the likes of Sorry, Battleship, or Monopoly (which may be the most hated game by the munity). Plenty of those in the United States associate board gaming with the “Ameri-trash” experience of conflict and chance. A classic example of this would be Risk. However, board gamers today tend toward Eurogames, which originate especially from Germany. These never eliminate other players from the game before it is finished, avoid direct conflict between players, and downplay luck. More recently, over the past couple of decades, the Anglo-American gift for narrative and theme has bined with sophisticated German mechanisms, creating a satisfying hybrid that attracts many players.

Yet the pelling theory of all has to do with more and more people using screens at work. Our jobs have us interfacing with a screen throughout the day, whether we work at home or at an office. When we finish, do we really want to stare at a screen some more by watching movies, binging television shows, or logging hours of video-game play? Tabletop gaming offers a reprieve from the mediated, digital world that surrounds us, which can leave us starved for face-to-face human interaction. In other words, the transformation of work has led to an inverse transformation of play.

Amid these cultural pressures, and despite the naysaying about the free market as antithetical to all munity, creatives and entrepreneurs have responded with a plethora of options for face-to-face play. Observing the young, booming board-game industry is an economist’s delight. Here one can witness an industry that is a microcosm of many universal economic laws. To begin, many board game designers and producers try to get in on the action to make a profit. This generally produces great new products that are added to the shelves of gamers. On the other hand, there are bad products (games that aren’t fun) e onto the market. These are panned by a large, active munity with large followings: Shut Up & Sit Down, The Dice Tower, Rahdo, No Pun Included, and, perhaps the greatest of all, Board Game Geek.

Of course, making a profit in the board gaming world can be a dicey endeavor. Many designers work part time as a hobby or side gig. Others are able to make a full-time living off of their products or at least sustain profitable independent operations. Jamey Stonemaier and Ryan Laukat are two examples of this. And publishers themselves use a variety of best practices, structures, and strategies pete and succeed. Some publishers work to attract niche munities while others work to produce staples that will sell well to a wide audience. Many publishers seek popular “gateway” games like Ticket to Ride, Catan, Pandemic, and Dominion that appeal to a wide age range and can attract new hobbyists. There are also side-industries that find support in the gaming industry by way of gaming accessories: game organizers, higher-quality game pieces, tables, and more.

The gaming industry has also been propelled by a strong crowd-funding culture—another feature of munity-based capitalism, enabled and facilitated by technology. Essentially, customers e small-stakes investors, off-setting risk to the producer. Creators can raise some capital plete their game while also ensuring a sufficient customer base for their project. While this can be riskier for customers—after all, what if the game isn’t very fun?—the game designer’s own reputation is on the line (which can have an effect on future prospects). Needless to say, the popularity of crowd-funding has created a vibrant offering of new games for the munity, and put power directly in the hands of game creators and players.

The rise of board gaming shows that the world is full of surprises, and that market forces can be leveraged just as well toward increased personal interaction. Who would’ve guessed that in a digital age like ours that there would be a rise in wanting to play with something so reliant on cardboard and paper? Many often bemoan how the free market can wash away old traditions, but what about its ability to breathe new life into them or to accelerate their return?

Image: Board Game, Settlers of Catan / Morningbird Photo (Pixabay License)

Comments
Welcome to mreligion comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
RELIGION & LIBERTY ONLINE
Verse of the Day
  Revelation 1:8 In-Context   6 and has made us to be a kingdom and priests to serve his God and Father-to him be glory and power for ever and ever! Amen.   7 Look, he is coming with the clouds,Daniel 7:13and every eye will see him, even those who pierced him; and all peoples on earth will mourn because of him.Zech. 12:10So...
Verse of the Day
  Commentary on Today's Verse   Commentary on Psalm 25:1-7   (Read Psalm 25:1-7)   In worshipping God, we must lift up our souls to him. It is certain that none who, by a believing attendance, wait on God, and, by a believing hope, wait for him, shall be ashamed of it. The most advanced believer both needs and desires to be taught of...
Verse of the Day
  Commentary on Today's Verse   Commentary on John 14:18-24   (Read John 14:18-24)   Christ promises that he would continue his care of his disciples. I will not leave you orphans, or fatherless, for though I leave you, yet I leave you this comfort, I will come to you. I will come speedily to you at my resurrection. I will come daily to...
Verse of the Day
  Micah 7:18 In-Context   16 Nations will see and be ashamed, deprived of all their power. They will put their hands over their mouths and their ears will become deaf.   17 They will lick dust like a snake, like creatures that crawl on the ground. They will come trembling out of their dens; they will turn in fear to the Lord...
Verse of the Day
  Commentary on Today's Verse   Commentary on Proverbs 20:3   (Read Proverbs 20:3)   To engage in quarrels is the greatest folly that can be. Yield, and even give up just demands, for peace' sake.   Proverbs 20:3 In-Context   1 Wine is a mocker and beer a brawler; whoever is led astray by them is not wise.   2 A king's wrath strikes terror like...
Verse of the Day
  John 3:16 In-Context   14 Just as Moses lifted up the snake in the wilderness, so the Son of Man must be lifted up,The Greek for lifted up also means exalted .   15 that everyone who believes may have eternal life in him.Some interpreters end the quotation with verse 21.   16 For God so loved the world that he gave his...
Verse of the Day
  Isaiah 26:9 In-Context   7 The path of the righteous is level; you, the Upright One, make the way of the righteous smooth.   8 Yes, Lord, walking in the way of your laws,Or judgmentswe wait for you; your name and renown are the desire of our hearts.   9 My soul yearns for you in the night; in the morning my spirit...
Verse of the Day
  Romans 8:35,38-39 In-Context   33 Who will bring any charge against those whom God has chosen? It is God who justifies.   34 Who then is the one who condemns? No one. Christ Jesus who died-more than that, who was raised to life-is at the right hand of God and is also interceding for us.   35 Who shall separate us from the...
Verse of the Day
  Commentary on Today's Verse   Commentary on Ephesians 2:1-10   (Read Ephesians 2:1-10)   Sin is the death of the soul. A man dead in trespasses and sins has no desire for spiritual pleasures. When we look upon a corpse, it gives an awful feeling. A never-dying spirit is now fled, and has left nothing but the ruins of a man. But if...
Verse of the Day
  Commentary on Today's Verse   Commentary on Matthew 7:7-11   (Read Matthew 7:7-11)   Prayer is the appointed means for obtaining what we need. Pray; pray often; make a business of prayer, and be serious and earnest in it. Ask, as a beggar asks alms. Ask, as a traveller asks the way. Seek, as for a thing of value that we have lost;...
Related Classification
Copyright 2023-2026 - www.mreligion.com All Rights Reserved