Home
/
RELIGION & LIBERTY ONLINE
/
The board gaming boom: Reviving face-to-face play in a digital age
The board gaming boom: Reviving face-to-face play in a digital age
Jan 13, 2026 9:56 AM

The rise of board games is making headlines (just check out some of the stories here, here, here, here, and here). Despite massive disruption by online- and mobile-based gaming, many consumers seem to still enjoy the face-to-face interaction and experience of tabletop games.

As the market responds, and as technology and globalization continue to open the playing field to petitors and genres, what might we learn about the prospects munity in an otherwise digital age?

There are many theories about the causes behind this surge in the tabletop gaming industry. One is that being a “nerd” has lost its social stigma. Indeed, the hallmarks of being a proper “geek” can actually lead to lucrative careers in our current economy. And what are the nerdy ones likely to do with all that disposable e? Support the sorts of activities they have enjoyed since their youth (probably not the nearest professional sports franchise, if you catch my drift).

Another possible reason is mercial board games (not abstract classics like chess, checkers, backgammon, mancala, etc.) are simply getting better, which is to say, more fun. When many older people think of board games, they think of the likes of Sorry, Battleship, or Monopoly (which may be the most hated game by the munity). Plenty of those in the United States associate board gaming with the “Ameri-trash” experience of conflict and chance. A classic example of this would be Risk. However, board gamers today tend toward Eurogames, which originate especially from Germany. These never eliminate other players from the game before it is finished, avoid direct conflict between players, and downplay luck. More recently, over the past couple of decades, the Anglo-American gift for narrative and theme has bined with sophisticated German mechanisms, creating a satisfying hybrid that attracts many players.

Yet the pelling theory of all has to do with more and more people using screens at work. Our jobs have us interfacing with a screen throughout the day, whether we work at home or at an office. When we finish, do we really want to stare at a screen some more by watching movies, binging television shows, or logging hours of video-game play? Tabletop gaming offers a reprieve from the mediated, digital world that surrounds us, which can leave us starved for face-to-face human interaction. In other words, the transformation of work has led to an inverse transformation of play.

Amid these cultural pressures, and despite the naysaying about the free market as antithetical to all munity, creatives and entrepreneurs have responded with a plethora of options for face-to-face play. Observing the young, booming board-game industry is an economist’s delight. Here one can witness an industry that is a microcosm of many universal economic laws. To begin, many board game designers and producers try to get in on the action to make a profit. This generally produces great new products that are added to the shelves of gamers. On the other hand, there are bad products (games that aren’t fun) e onto the market. These are panned by a large, active munity with large followings: Shut Up & Sit Down, The Dice Tower, Rahdo, No Pun Included, and, perhaps the greatest of all, Board Game Geek.

Of course, making a profit in the board gaming world can be a dicey endeavor. Many designers work part time as a hobby or side gig. Others are able to make a full-time living off of their products or at least sustain profitable independent operations. Jamey Stonemaier and Ryan Laukat are two examples of this. And publishers themselves use a variety of best practices, structures, and strategies pete and succeed. Some publishers work to attract niche munities while others work to produce staples that will sell well to a wide audience. Many publishers seek popular “gateway” games like Ticket to Ride, Catan, Pandemic, and Dominion that appeal to a wide age range and can attract new hobbyists. There are also side-industries that find support in the gaming industry by way of gaming accessories: game organizers, higher-quality game pieces, tables, and more.

The gaming industry has also been propelled by a strong crowd-funding culture—another feature of munity-based capitalism, enabled and facilitated by technology. Essentially, customers e small-stakes investors, off-setting risk to the producer. Creators can raise some capital plete their game while also ensuring a sufficient customer base for their project. While this can be riskier for customers—after all, what if the game isn’t very fun?—the game designer’s own reputation is on the line (which can have an effect on future prospects). Needless to say, the popularity of crowd-funding has created a vibrant offering of new games for the munity, and put power directly in the hands of game creators and players.

The rise of board gaming shows that the world is full of surprises, and that market forces can be leveraged just as well toward increased personal interaction. Who would’ve guessed that in a digital age like ours that there would be a rise in wanting to play with something so reliant on cardboard and paper? Many often bemoan how the free market can wash away old traditions, but what about its ability to breathe new life into them or to accelerate their return?

Image: Board Game, Settlers of Catan / Morningbird Photo (Pixabay License)

Comments
Welcome to mreligion comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
RELIGION & LIBERTY ONLINE
Verse of the Day
  Commentary on Today's Verse   Complete Concise   Chapter Contents   Believers are to dedicate themselves to God. (1,2) To be humble, and faithfully to use their spiritual gifts, in their respective stations. (3-8) Exhortations to various duties. (9-16) And to peaceable conduct towards all men, with forbearance and benevolence. (17-21)   Commentary on Romans 12:1-2   (Read Romans 12:1-2)   The apostle having closed the...
Verse of the Day
  Commentary on Today's Verse   Commentary on Deuteronomy 30:15-20   (Read Deuteronomy 30:15-20)   What could be said more moving, and more likely to make deep and lasting impressions? Every man wishes to obtain life and good, and to escape death and evil; he desires happiness, and dreads misery. So great is the compassion of the Lord, that he has favoured men, by...
Verse of the Day
  Commentary on Today's Verse   Commentary on James 1:19-21   (Read James 1:19-21)   Instead of blaming God under our trials, let us open our ears and hearts to learn what he teaches by them. And if men would govern their tongues, they must govern their passions. The worst thing we can bring to any dispute, is anger. Here is an exhortation to...
Verse of the Day
  Commentary on Today's Verse   Commentary on 1 Peter 4:7-11   (Read 1 Peter 4:7-11)   The destruction of the Jewish church and nation, foretold by our Saviour, was very near. And the speedy approach of death and judgment concerns all, to which these words naturally lead our minds. Our approaching end, is a powerful argument to make us sober in all worldly...
Verse of the Day
  Hebrews 4:12 In-Context   10 for anyone who enters God's rest also rests from their works,Or labor just as God did from his.   11 Let us, therefore, make every effort to enter that rest, so that no one will perish by following their example of disobedience.   12 For the word of God is alive and active. Sharper than any double-edged sword,...
  An unexpected error has occurred. We are in the process of fixing the problem. Sorry. ...
Verse of the Day
  Commentary on Today's Verse   Commentary on Psalm 32:8-11   (Read Psalm 32:8-11)   God teaches by his word, and guides with the secret intimations of his will. David gives a word of caution to sinners. The reason for this caution is, that the way of sin will certainly end in sorrow. Here is a word of comfort to saints. They may see...
Verse of the Day
  Ecclesiastes 2:10-11 In-Context   8 I amassed silver and gold for myself, and the treasure of kings and provinces. I acquired male and female singers, and a haremThe meaning of the Hebrew for this phrase is uncertain. as well-the delights of a man's heart.   9 I became greater by far than anyone in Jerusalem before me. In all this my wisdom...
Verse of the Day
  Commentary on Today's Verse   Commentary on Ephesians 6:1-4   (Read Ephesians 6:1-4)   The great duty of children is, to obey their parents. That obedience includes inward reverence, as well as outward acts, and in every age prosperity has attended those distinguished for obedience to parents. The duty of parents. Be not impatient; use no unreasonable severities. Deal prudently and wisely with...
Verse of the Day
  Commentary on Today's Verse   Commentary on 1 Peter 3:8-13   (Read 1 Peter 3:8-13)   Though Christians cannot always be exactly of the same mind, yet they should have compassion one of another, and love as brethren. If any man desires to live comfortably on earth, or to possess eternal life in heaven, he must bridle his tongue from wicked, abusive, or...
Related Classification
Copyright 2023-2026 - www.mreligion.com All Rights Reserved